So, it seems that EA/DICE continue to hand out short gameplay videos to the Battlefield YouTube community to hold our interest and feed our speculation as Gamescom 2013 approaches. I, for one, am happily going full-tilt on this hype machine. Check out this video of an attack boat battle posted by Luetin09, and hit the jump for more screens and discussion.
In Luetin’s video, we see see the attack boats face off. The boat being spectated fires off its countermeasures, the effects of which look really nice. Then, my favorite part happens: the other boat rams the first one.
What I find significant and marvelous about this is how the vehicles interact: one boat pushes the other aside and into the water, while getting lifted off the water by the boat it is pushing. While this may look different in spectator mode versus being in-game, this indicates a significant improvement in vehicle blocking and interaction. Hopefully gone are the days of odd stuttering inside the tank that just backed into you before suddenly being pushed off to a different position.
In the video posted by FRANKIEonPCin1080p, we see some infantry taking on tanks. After the tank gets distracted by grenade launchers, a recon is able to sneak in with some C4, the effect of which is the satisfying explosion above.
Around the 0:55 mark of the same video, we see our recon plant C4 on another tank and sneak down the stairs to detonate. This gives us an opportunity to see another of those nice little “extras” DICE has in Battlefield 4 to help immerse us into the environment. It may be difficult to see in the screen above, but from the recon’s view of the floor under the tank, we see some debris fall and sparks fly. I think some effects like this were in BF3, but what I am seeing so far in these videos feels more natural in the environment to me. The recon only managed to place one C4, so the tank ends up being finished off by some engineers. Once the tank is destroyed, it completely disappears. Hopefully, this is just a spectator bug, or they have not yet finished destroyed vehicle effects as of this build, and it will be added later. It feels so much better to me to have the destroyed vehicle remain in-game, at least for a period of time.
Another video, uploaded by DooM49, showcases some knifings. One of these knife takedowns does not result in our usual set of dog tags, however. Instead, our player receives a shiny new magazine for his weapon. One can only assume this is a graphical bug, though you must admit it would be kinda neat to grab some ammo off your opponent.
That is all for now, but I imagine there are more videos yet to come, as some of these are second videos from these YouTubers, meaning EA/DICE continue to share these clips. I look forward to finding more bits to share with you. In the mean time, let us know what you think of the videos released so far, what they mean, and what new things they’ll show us at Gamescom.
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