Like in previous games in the series, Battlefield 4 has unlocks for each of the four classes offered in multiplayer mode: Support, Engineer, Recon, Assault. Each class has their own unique playable weapons, load out abilities, and equipment. It’s important to note that some weapons and gadgets are shared between all classes.
New this time around is the ability for players to unlock “specializations” which enable the player to get an advantage in a particular area specific for their class.
Each class will come with “stock” weapons that are playable from day 1. Additional weapons, gadgets, and equipment can be unlocked through kills, points, soldier level, or a combo of any of the three.
Click on the class below to view the kit’s unlock-able items.
Assault is still the frontline run-and-gun kit that also serves the role of combat medic. This was one of the major changes in Battlefield 3 compared to Battlefield 2, and one that players have really appreciated. Assault is still the go-to kit with med kits and defibrillators but has picked up some additional mobility with the First Aid Pack, which heals a single soldier over time, or the 40mm Flash Bang rounds to help clear rooms.
The Support kit has a few more offensive options, and thanks to community feedback will retain his C4 and Claymores from Battlefield 3. The XM25 gives him some nice indirect suppressive fire, a redesigned remote mortar allows him to use indirect fire from a distance, and the ability to equip carbines and DMRs gives him an added versatility in combat roles.
The Engineer class has a lot more variation in anti-vehicle weapons. DICE has also revamped the way the game handles vehicle disables and guided weapon systems to give the Engineer a broader set of tactics at his disposal. This includes everything from high damage weapons that may be more challenging to use (like RPG-7V2) to fire-and-forget smart weapons with low damage (like the MBT LAW), and the fan favorite Wire Guided Engineer Missile (the FGM-172 SRAW) that you might recognize from Battlefield 2.
Recons have gotten a much needed boost to mobility, as well as the return of the Spec Ops play style from Battlefield 2. Pack a carbine, C4 (or Claymores), and Motion Sensors and you’re good to go behind enemy lines. Fans of more traditional sniping roles will enjoy our revamped sniping mechanics with rebalanced Sniper Rifles, the ability to zero your sights (set an aiming distance), and additional optics and accessories. Finally, the Recon players can still utilize the MAV, T-UGS, and Radio Beacon to help out their team.