Battlefield 4 Class Unlocks


Like in previous games in the series, Battlefield 4 has unlocks for each of the four classes offered in multiplayer mode: Support, Engineer, Recon, Assault. Each class has their own unique playable weapons, load out abilities, and equipment. It’s important to note that some weapons and gadgets are shared between all classes.

New this time around is the ability for players to unlock “specializations” which enable the player to get an advantage in a particular area specific for their class.

Each class will come with “stock” weapons that are playable from day 1. Additional weapons, gadgets, and equipment can be unlocked through kills, points, soldier level, or a combo of any of the three.

Click on the class below to view the kit’s unlock-able items.


Assault is still the frontline run-and-gun kit that also serves the role of combat medic. This was one of the major changes in Battlefield 3 compared to Battlefield 2, and one that players have really appreciated. Assault is still the go-to kit with med kits and defibrillators but has picked up some additional mobility with the First Aid Pack, which heals a single soldier over time, or the 40mm Flash Bang rounds to help clear rooms.


The Support kit has a few more offensive options,  and thanks to community feedback will retain his C4 and Claymores from Battlefield 3. The XM25 gives him some nice indirect suppressive fire, a redesigned remote mortar allows him to use indirect fire from a distance, and the ability to equip carbines and DMRs gives him an added versatility in combat roles.


The Engineer class has a lot more variation in anti-vehicle weapons. DICE has also revamped the way the game handles vehicle disables and guided weapon systems to give the Engineer a broader set of tactics at his disposal. This includes everything from high damage weapons that may be more challenging to use (like RPG-7V2) to fire-and-forget smart weapons with low damage (like the MBT LAW), and the fan favorite Wire Guided Engineer Missile (the FGM-172 SRAW) that you might recognize from Battlefield 2.


Recons have gotten a much needed boost to mobility, as well as the return of the Spec Ops play style from Battlefield 2. Pack a carbine, C4 (or Claymores), and Motion Sensors and you’re good to go behind enemy lines. Fans of more traditional sniping roles will enjoy our revamped sniping mechanics with rebalanced Sniper Rifles, the ability to zero your sights (set an aiming distance), and additional optics and accessories. Finally, the Recon players can still utilize the MAV, T-UGS, and Radio Beacon to help out their team.

  • Fred

    Correction Recon class is the one with C4, claymore, etc. As seen on their multiplayer gameplay

    • BOMM

      I don’t think they have confirmed claymores returning for BF4 yet, much less who gets them, but you are certainly right about C4. Also nice to see that C4 gets a touch more throwing distance than in BF3.

  • Quantum Tristan

    Today during the livestream, I managed to wrangle out all of the details on the Support gadgets from Corey and Alex by harrassing them. I’m sure you already know some of this, but here we go: C4, Claymores, M224 Mortar, Man-Portable Active Protection System, XM25 Airburst, XM25 Smoke and XM25 Dart.

  • Quantum Tristan

    Hope that brings you close to completing the list.

  • jlcurtis

    Hard to use rpg my ass. Recon lasers a target lockon fire and for get, instant death for air vehicles

  • Evan

    how long till general weapons is complete?