Battlefield 4 – Knife Takedowns Leave Enemy Unrevivable

knife-unreviveable-bf4In a recent tweet, Alan Kertz (@Demize99) revealed that players cannot be revived after a knife takedown in Battlefield 4.

This should add an interesting new dynamic to Battlefield, providing a bit of a tactical advantage to the knife takedown that goes beyond simply collecting tags.  Players looking to stealthily move behind enemy lines can not only take out their enemies quietly with a knife, they are also have the advantage of they player they took out not having a revive icon over them alerting other enemies of their presence.  Of course, they still have VOIP with their squad…

One concern that arises from this, however, is that this could be a level of incentive to risk too much in getting that knife kill.  Depending on how sound works in BF4, that enemy may hear your not-so-ninja footsteps as you rush from behind with your knife, completely turning the tables on an easy kill.

A question brought up in the reddit discussion of this news is whether or not knife kills will count toward the kill streak for the commander’s High Value Target ability.  Many are concerned about how easily an otherwise successful stealthy flank could be ruined by the Commander lighting you up like a Christmas tree.

The original tweet that resulted in this news also inquired whether headshots would be unrevivable as well.  The fact that Demize responded only regarding knives, and then later stated that it (assuming the unrevivable status) was “specific to the knife”, leads me to believe headshots will still be revivable.  Though many have requested otherwise, this makes sense to me, as it gives the knife takedown a unique tactical element.  Also, the knife takedown is a very intentional action, while many headshots are simply the luck of uncontrolled recoil, and therefore relatively common and very random.  I am not saying it is a bad idea; we would only know for sure if we tried it.  I am speculating, however, that it would make the revive function seem far less significant and defib paddles may become as common as ammo bags in BF3.

I look forward to seeing how this and other game play changes impact the meta game of Battlefield 4.  I certainly appreciate that DICE puts thought and effort into finding ways to tweak Battlefield and give us these new tactical elements to consider.  Battlefield 4 is certainly shaping up as something that will offer a different style of game play that will hopefully make coordinated team play fun and rewarding.

Josh, aka "Heplinger", is a father, PC gamer, and geek who enjoys the speculation and analysis of Battlefield content, as well as the discussion of the hardware behind it. He is content producer for Heplinger Gaming on YouTube, posting Battlefield and other gaming content.
  • Ikechukwu Azih

    Thank GOODNESS! I have always wanted this to be in BF4. I, and many fans, have been sending a lot of messages about this. This feature was in Killzone 3 and it made melee attacks more useful.
    Though I am all up with the idea that Headshot Kills should leave enemies unrevivable(also in KZ3), I actually don’t want this in BF4. As you said,it is random and in some ways, easy to get a headshot in Battlefield, so i’m kind of hoping they don’t do this(unless it’s hardcore mode, then that would be acceptable). We will wait and see.

  • ThePersonGuy

    all headshots aren’t out of pure luck, (examples: bolt action sniper rifles and DMRs), I think it would be a good idea to add headshots to be unrevivable because of all the people complaining about useless sniping recons, with this added mechanic it would actually make their contributions worth something

    • Heplinger

      I certainly didn’t mean all were…just a good number of (my) headshots are. :)

      To make it a benefit for recons and less of a random chance, I could see them making headshots of a certain distance and/or with bolt action rifles unrevivable. I don’t think that is a bad idea. Making all headshots unrevivable, though, would piss too many people off once they realize how often they cannot be revived because of a lucky spray and pray.

  • Noel A. Punu Jr.

    but what if you get hit with the RPG/SMAW/Tank round directly? :D

  • lucas823

    That’s awesome. A great way to balance out the counter knife mechanic.

  • mrheemz

    But you would still see the skull death icon right? even if you didn’t see revive icon.

    Semi-stealthy, cool addition though.

    • Heplinger

      Good point. From watching some of the more recent videos, it does look like the skull icon is still there. However, that is minimap-only, I believe, whereas the revive icon shows on the HUD (granted, that is for assaults only, but that is typically the most predominant class).

  • BussolaQuebrada

    Knives is unrevivable, but a T90 shot on your head is ok.

    • Heplinger

      Indeed. I assume this is a case of DICE choosing what they think is fun gameplay over realism. Of course, they may surprise us with more unrevivable instances than just knives. They have not necessarily confirmed knife takedowns will be the only case, although they have implied it.

      • BussolaQuebrada

        Yeah, I know. Makes more sense now that the “french slice” has been taken away. Every knife attack is through animation only.