Battlefield 4 Patch Notes: Playstation 4, Playstation 3, Xbox 360, and Battlelog Mar 4 2014

patch-notes-bf4

March 4 PS4 Game Update Notes
-Several crash fixes and stability improvements
-Various improvements for Spectator Mode
-Tweaked timing for how long the killfeed stays on screen
-Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
-Added default player slots to server browser filters
-Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
-Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
-Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
-Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
-Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
-Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
-Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
-Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
-Fixed an issue where Defuse could get stuck in an unplayable state between rounds
-Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
-Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
-General improvements and bug fixes for the Battledash and Mission create screens
-Fixed a bug where red laser dots would get stuck on textures
-Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
-Fixed a bug where the enemy health always displayed as full in the kill-cam
-Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
-The MAV has been updated to prevent players from exploiting it
-Improved repair rates for vehicles with different base healths
-Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
-Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
-Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
-Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water

Weapon tweaks
-THe SRS bolt action time has been tweaked and the rate of fire has been lowered
-The GOL bolt action time has been tweaked
-The muzzle velocity for the MP7 has been reduced
-The MTAR21 muzzle velocity has been reduced
-Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
-Updated rate of fire for the RGP7 and NLAW


March 4 Playstation 3 Game Update Notes
-Several crash fixes and stability improvements
-Various improvements for Spectator Mode
-Tweaked timing for how long the killfeed stays on screen
-Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
-Added default player slots to server browser filters
-Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
-Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
-Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
-Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
-Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
-Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
-Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
-Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
-Fixed an issue where Defuse could get stuck in an unplayable state between rounds
-Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
-Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
-General improvements and bug fixes for the Battledash and Mission create screens
-Fixed a bug where red laser dots would get stuck on textures
-Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
-Fixed a bug where the enemy health always displayed as full in the kill-cam
-Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
-The MAV has been updated to prevent players from exploiting it
-Improved repair rates for vehicles with different base healths
-Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
-Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
-Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
-Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water

Weapon tweaks
-THe SRS bolt action time has been tweaked and the rate of fire has been lowered
-The GOL bolt action time has been tweaked
-The muzzle velocity for the MP7 has been reduced
-The MTAR21 muzzle velocity has been reduced
-Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
-Updated rate of fire for the RGP7 and NLAW


Note: The Xbox 360 update will mean some extended downtime. Multiplayer will be unavailable for a few more hours. We apologize for the inconvenience. 

March 4 Xbox 360 Game Update Notes
-Several crash fixes and stability improvements
-Various improvements for Spectator Mode
-Tweaked timing for how long the killfeed stays on screen
-Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
-Added default player slots to server browser filters
-Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
-Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
-Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
-Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
-Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
-Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
-Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
-Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
-Fixed an issue where Defuse could get stuck in an unplayable state between rounds
-Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
-Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
-General improvements and bug fixes for the Battledash and Mission create screens
-Fixed a bug where red laser dots would get stuck on textures
-Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
-Fixed a bug where the enemy health always displayed as full in the kill-cam
-Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
-The MAV has been updated to prevent players from exploiting it
-Improved repair rates for vehicles with different base healths
-Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
-Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
-Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
-Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water

Weapon tweaks
-THe SRS bolt action time has been tweaked and the rate of fire has been lowered
-The GOL bolt action time has been tweaked
-The muzzle velocity for the MP7 has been reduced
-The MTAR21 muzzle velocity has been reduced
-Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
-Updated rate of fire for the RGP7 and NLAW


Battlelog
ANNOUNCEMENTS:

– Thank you for all the great Platoons feedback. Since launching it last Thursday, we’ve fixed a couple of critical issues, and we’ll continue working on it. We’ll do a follow up with what’s next for Platoons as soon as we have something to share.
– Second Assault is available for all players as of today.

FEATURES & IMPROVEMENTS:
– You can now see the Soldier Portrait image you unlock in the Battlepack itself
– Assignment criteria that needs to be obtained in-a-round now show the completion counter and is marked with “In a round”
– Your best leaderboard is now shown automatically in the top section of the Soldier Overview, unless you have another leaderboard highlighted
– Various minor tweaks and improvements

FIXES:
– Fixed an issue with Internet Explorer 10 not being detected properly, causing the incompatibility message to be shown
– Fixed an issue where Dog Tags were marked as unlocked in the overview if they had been taken
– Better handling of vehicle categories in Stats -> Vehicles that do not have any unlocks or support for Service Stars
– When viewing Assignments in the in-game Battlelog on PC, PS4 and Xbox One now show all criteria, even if it’s more than 3
– Fixed an issue where you couldn’t kick Members from a Platoon if they don’t own Battlefield 4
– Fixed an issue where you couldn’t properly sign out from Tablet Commander
– Fixed an issue where soldiers with very high ranks (100+) weren’t displayed properly in Tablet Commander
– Fixed an issue with Leaderboards in the in-game Battlelog on PC, PS4 and Xbox One, where it didn’t properly load the leaderboard on the first visit
– Fixed an issue with Leaderboards on the web, where the “threshold not passed” information wasn’t always shown correctly
– Fixed an issue where a blocked user could still send a friend request to the blocker under a specific circumstance
– Fixed an issue where you couldn’t view a soldier’s list of Battle Reports, if you were logged out
– The Track button is no longer shown for Kit Unlock items if they have already been unlocked
– Fixed an issue where tracking a Weapon would make accessories appear on the Stats page, and stats appear on the Unlocks page
– Fixed an issue where you could sometimes re-add a Battle Report as favorite, although it was already a favorite Battle Report
– Fixed a display issue with certain forum types on Internet Explorer 11
– The Ribbons counter for medals won’t be shown if you have earned the Medal 100 times, which is the maximum amount
– Fixed an issue where you could invite users to a Mission from the profile page even if they don’t have BF4 or have it on the same platform as your active soldier
– Various minor issues fixed

 

  • ShoTwiRe

    you bring platoons but no way to party up w/ friends. y’all are retarded

  • Brandon Emswiler

    Dice You didn’f fix sh*t! Still having random crashes on dawnbreaker, problems picking up map weapons i.e. USAS12 and MGL. I was Playing after updating yesterday and my game looked like it took about 200000000 hits of acid. Maybe you should be woorying less about Titanfall and other new releases and worry more about the games you already have out. I payed OVER $100 For game and premium and have only been able to play a few times because of all the issuses. Get your poop in a group and lets go!

  • dickbuttkiss

    Its laggy and unplayable now! Just when it was perfect you screwed it up again

  • Eliseo

    where can i start, the game is crashing like every 3 rounds ,just when i thought or looked like the crashes where going away this update ,fuck it up
    and every so often the colors go haywire like really go of the wall or like they posted below like your on acid and your game freezes or crashes.maybe you guys need to hire some one outside the company like form japan,or i here TITAN FALL IS SO PERFECT hire them, hey its nothing new, maybe they will get your shit together!!!!!!

  • arctic

    this update is worse than before, i crash in every game, i play second assault for 3 game, but crash every time when finish the game, all i can do is re-boot xbox 360. in one game, the screen is terrible, i can hardly see a clean picture, what is wrong with it, i hope i did not update this terrible program, i regret to be a premium member

    • ̶M̶a̶t̶h̶e̶u̶s̶ ̶S̶a̶n̶t̶a̶n̶a

      agreed

      • ̶M̶a̶t̶h̶e̶u̶s̶ ̶S̶a̶n̶t̶a̶n̶a

        and if you quit a server and try to get into other will freeze on the loading screen …

    • Mat Calderon

      Same problems here, except it happens during new game load or just after game start for me. Screen freezes, and I have to re-boot my 360. So frustrating. Oh yeah, also, crazy colors halfway through game. Also, when I die, how did it happen and by whom? I couldn’t tell you because the info doesn’t show on my screen.

  • Richard Marshall

    I can’t load this game now on the PS4. It freezes after the intro movie. WTF

  • BlurryKitty

    When will Xbox One get the patch?

  • Cloudyr00m

    ever since this update I battlelog just is stuck at loading screen, nothing else on my system changed, all i did was update the game… this sucks.

    • Cloudyr00m

      im on PC by the way and i’m getting the same battlelog problems you guys are… this is retarded.

  • Yan

    The latest patch make my ps crash more than ever! DICE YOU SUX!

  • Hutang

    Unfortunately this may be the last Battlefeild installment that I purchase. By far my favorite game to play, but so unbelievably frustrating. Did the same person who created the “Obama Care” website have a hand in Dices development of this aweful multiplayer debacle? Can I get a “Hooah” for the firing(s) of the people responsible for this I.T. disaster,

  • Howard W Fisher

    Mine says joining server automatically before i can even choose a option on the main menu…then after 10 minutes waiting in the queue it says kicked for being idle too long. It usually happens on conquest when i quit then try to play again.