The fighters are ready (Battlefield 4 Vs. Call of Duty: Ghosts), The date is set (Fall 2013), The arena is confirmed (Xbox 360, Xbox Next, PlayStation 3, PlayStation 4, PC).
The rivalry is re-sparked between EA DICE and Activision as Activision has confirmed the existence of its latest entry in the Call of Duty franchise. The newest CoD title is confirmed to release on November 5th which is after a little more than a week after EA DICE is releasing Battlefield 4. With EA DICE given the week long head-start be enough to compete with Call of Duty: Ghosts?
Last time EA and Activision dueled it was between EA’s Medal of Honor Warfighter and Activision’s Call of Duty Black Ops II. Medal of Honor was literally blown into oblivion, as reported the game was put on hiatus. However, Battlefield 4 is an entirely different beast. This is highly exciting for the reason that both titles appear to be launch titles for 2 new next-generation consoles.
Both games are claiming radical changes in their structure of gameplay.
- * Battlefield 4’s changes include a less linear single-player with a more open sandbox multiplayer feel. EA DICE claim that the single-player and multiplayer experiences will allow players to feel a seamless transition between the two modes.
- * Players will assume the role of solely 1 character throughout the entire campaign.
- * Players will be able to execute squad commands.
- * An entirely new engine, Frostbite 3 “The Frostbite 3 engine will make it a more “dramatic, human and believable experience” “You saw… the building collapsing [in the demo] and you could still play the character, even though the floors were falling apart and stuff like that.”
- * They are shifting away the focus from “flash” to “substance” “There’s a big shift in mindset at the studio when it comes to creating experience rather than just creating technology, or, how big are our maps? That discussion is fading away. It’s all about, does it feel cool? Do you like it? Is it awesome? And then we reverse engineer that into, what features do we need to do that?”
- * Not available on Wii U.
The details on Battlefield 4’s mutiplayer have been kept to a minimal. They really want to sell the audience to its single-player.
Call of Duty: Ghosts
- * New story, setting and cast, all delivered by a new next-generation Call of Duty engine.
- * “A riveting all-new gameplay experience”
- * Available on Wii U
Obviously Call of Duty: Ghosts was just recently announced and details are scarce. Expect an update around E3.
Besides us, the gamers, who will win?