The Chinese government has officially banned Battlefield 4 accusing Electronic Arts (EA) for discrediting China’s image and developing content that threatens the country’s national security.
According to an editorial published last week in military newspaper Zhongguo Guofangbao, Battlefield 4 is a “new form of cultural aggression” and criticized the game for “discrediting China’s image abroad and distorting the truth in an effort to mislead young people”. Battlefield’s main villain, a dissenting Chinese general, will make western audiences see the Chinese as the “common enemy.”
“American soldiers attack Shanghai [and] exchange fire with the People’s Liberation Army,” the editorial read “Set in the year 2020, China’s domestic unrest is the [game’s] backdrop, and the US military must fight for peace and uncover China’s conspiracies.
The article continued with, “When western countries would make war games in the past, they would settle on Russia if they needed an imaginary enemy, But in recent years, with the boosting of China’s national strength, China threat theories run rampant, and foreign companies are increasingly keen to put the Sino-US conflict in their games as a gimmick to attract attention.
The use of video games…to discredit one country’s image in the eyes of other countries is a new form of cultural penetration and aggression.”
The Vice Director for the China Public Diplomacy Association, Ma Zhengang, said that “in order to deal with western preconceptions of China…[Chinese people] need to rise up, share China’s voice…[and] resist video game media that puts China in a bad light”.