Battlelog assistant producer Jesper Nielson confirmed the second-screen Battlefield 4 experience, Battlescreen, will not come to the Xbox 360 and PS3 versions of the game in an interview with Engadget.
Battlescreen will allow quick access to loadouts, maps, stats , and serving browsing for owners of Battlelfield 4 on PC, Xbox One, and PS4 versions of the game.
This restriction decision was to provide a better Battlelog experience. The team at Battlelog realized the Battlefield 3 second screen service lacked the efficiency and overall experience on the current-gen consoles compared to the PC version of the service. As a result, the second-screen service is now entirely web-based.
“Battlelog is powered by the web, and that has a lot of implications. There are a lot of different things you can do, things you can do faster, rather than building stuff in native code,” Nielson told Engadget. “It’s going to be a lot easier for us to actually update things from the in-game Battlelog than would otherwise be the case. You’d have to do patches normally; here we can actually do things almost by the flick of a finger,” he continued.
Nielson also admitted the current Battlescreen lacks enough features and therefore, crafting a second-screen experience is a new obstacle to the development team. Hopefully, the decision to make Battlescreen exclusive to the PC and next-gen consoles will allow for the creation of a good service that will benefit the main game in many aspects.